Rebuilds a curve with a user-defined number of points distributing them at a constant distance while still keeping the curve original shape.
How to use
1. Click the Rebuild curve icon or choose the Tools > Curves > Rebuild curve command.
2. The program console prompts Pick a curve.
3. Pick the curve you want to be rebuilt.
4. The program console prompts you to specify the Points number.
5. Type the number of points in the console and press Enter to confirm.
6. More option are available in the Modeling Tool panel.
Options
Curve
To
change the curve to be rebuilt.
Views / Modeling Tool panel. Switch the Replace
check button on and pick another curve in the scene.
Points number
To change the number of points.
Modeling Tool panel. Set the value either by moving the slider or
by typing it in the data field and pressing Enter.
Points distribution
To determine the points distribution method.
Modeling Tool panel. Switch one of the following radio buttons on. You have the following choices:
Points # for total curve. The specified number of points will be distributed along the whole curve.
Points # for each entity. The specified number of points will be distributed along each entity composing the curve.
Invert direction
To invert the direction or sequence of control points on a curve. Inverting curve directions can be very important when you use modeling tools like Skin or Birail and you have curves with different directions.
Modeling Tool panel. Switch the Invert direction check button on.